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Bert's Drugs

This is a personal project I have had in mind for some time. Very much inspired by Bioshock, wanted to create a similar world to those games that was influenced by the architecture of the 50s and 60s. To get my feet wet I decided to try and design one building at first so I can could start to figure out the blend between architecture and whimsical style. Looking forward to working more in this universe in the future.

Final

Final

Alternate angles

Alternate angles

Interior concept

Interior concept

Thumbnails, trying to find the blend of form and function. I wanted the building's purpose to be noticable from a distance, so I was trying to use iconography as architecture.

Thumbnails, trying to find the blend of form and function. I wanted the building's purpose to be noticable from a distance, so I was trying to use iconography as architecture.

picking my faves and blocking them out to see how they would work from different angles.

picking my faves and blocking them out to see how they would work from different angles.

A very rough sketch of how I imagine the large pill on top of the building working. I thought it could be filled with foam balls and a fan.

A very rough sketch of how I imagine the large pill on top of the building working. I thought it could be filled with foam balls and a fan.

Also some tech sketches, just trying to find my feet in the world a bit more.

Also some tech sketches, just trying to find my feet in the world a bit more.