Working on Bioshock 4
Worked on two different projects creating environment concepts, prop concepts, vfx treatments and weapon designs.
Division 2: Warlords of New York
Designed multiple environments and props for both missions, "The Tombs" and "Stranded Tanker".
Unnannounced Project - Concept Artist
Worked on a variety of projects ranging from children’s animations to TV commercials to game design. Created concepts for VFX treatments, animation backgrounds and environments.
Designed concepts for environments and prop assets as well as creating illustrations for internal IPs and external clients.
Projects included:
Spongo, Fuzz and Jalapena - Cheeky Little
Unannounced IP - Defiant Development
Moonsinger - CDW Animation
Provided environment and prop designs for Games and short films.
Projects include:
Ranger - Short film
Exo-One - Indie Game
Tasks included set-dressing whole levels with already made assets from start to finish; creating several in-game assets working with the established style; as well as beta testing.